Originally posted on Innovorg
As demand for digital infrastructure continues to rise, and the grey tsunami impacting the workforce rushes out the old and in with the new, companies need to find adaptive and innovative approaches toward workforce enablement and development. With the onset of new tools, capabilities, and requirements, and certifications, traditional training methods must be revisited and re-imagined. Enter gamification and virtual reality (VR) – two fun and engaging strategies reshaping how we learn, practice, and retain critical skills.
The Challenge: Skills Gaps in Digital Infrastructure
Workforce readiness is a key challenge for most companies. From onboarding to ensuring knowledge about what is required to do the job, many organizations struggle to equip their teams with the practical skills required to manage dynamically shifting infrastructure requirements. Complex systems, high-pressure environments, and the sheer pace of change make traditional training methods insufficient. According to a report from PwC, employees trained using VR can complete tasks up to 4 times faster than those trained with traditional methods, highlighting the potential for innovation in workforce development.
Gamification: Making Learning Engaging
Gamification leverages game-based elements to enhance learning experiences. By incorporating challenges, rewards, and interactive scenarios, this method transforms mundane training sessions into engaging and immersive experiences. For example, gamified training programs for data center technicians can simulate real-world problem-solving scenarios, allowing employees to practice skills in a risk-free environment. A study by Axon Park highlights that learners engaged in gamified tutorials completed tasks 57.5% faster than those in non-gamified settings. Furthermore, 68% of students found gamified courses more motivating than traditional methods, underscoring its role in enhancing engagement and task completion. Gamification platform provider, Mambo, reports that that gamification increases learning by 44% compared to non-gamified approaches. It also boosts knowledge retention, with learners recalling up to 90% of gamified training content compared to lower rates in traditional learning.
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